![]() New World‘s endless merges are a sign not of an endlessly dying population but of quirks of its game design. That is a problem, but it’s the same problem people think of when they think of constant server merges. New World‘s merges are relatively smooth and painless, and because of the way New World‘s game design functions with only very specific population levels on each server, a constant cycle of opening up new servers that then later need a merge is pretty much inevitable. Historically server merges have been major, disruptive events that happen as a result of huge population drops, but that’s not how they work in New World. It’s not helped by the fact New World‘s constant server merges help draw bad press. I don’t think seeing a drop in player numbers once most people have finished the new storyline is particularly shocking or worrisome. Similarly, losing population in the gap between major patches is how basically every MMO works. I suspect it probably is worse than average, but I also suspect that it may not be all that much worse. Without accurate numbers on other MMOs, we can’t say exactly how New World‘s drop compares to others. The thing is that every MMO has a big population drop after launch. But while these definitely aren’t good things, they aren’t necessarily as bad as they seem, either. Much is said about New World‘s massive population drop post-launch, and its much smaller but more recent drop-off following Brimstone Sands. ![]() Up to a point I can understand the concern, but I think the obsession with New World‘s numbers has become a drag on the game and its community, for ultimately no real purpose. This has led to a lot of focus on New World‘s population, with seemingly every dip triggering a new catastrophizing Reddit thread. ![]() This means that we can see what New World‘s population is at any given time with 100% accuracy via Steam Charts, whereas its main competitors’ Steam Charts provide only an incomplete and unreliable picture. The others are also available through other platforms, such as a developer’s own launcher, or even consoles. ******* added 1:48 AM 3/10/23 Thank you guys for reassuring me that the game will be fine, I hope we get that sweet early access as soon as possible.New World is a bit unique in that it is the only major Western MMORPG that is playable only through Steam. However, due to the ongoing lawsuit, all of the companies mentioned above have resigned their will to continue supporting the game, and Nexon specifically met up with Tencent to make them aware of this issue they were having with Ironmace.ĭaD is also being criticized by major korean game reviewers and Nexon is being supported by the general public(the korean one) for the first time in their entire history as being the 'good guys.' This has never happened before. ![]() Tencent (Major shareholder of Riot games, Supercell)Īnd there seems to have been more competitors that showed up to the table of negotiation. ![]() Hybe (The company that owns BTS, they want to expand their business in not only boy bands but also in games) I just decided to bring this news since I am a bit concerned about the future of the DaD even if they survive the current lawsuit with Nexon.ĭaD had potential investors waiting to support the game, and they were eager to sign a publishing agreement with Ironmace as they found the game extremely profitable. ![]()
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